ESCAPE THE LOST PYRAMID (ASSASSIN’S CREED)
Escape The Lost Pyramid is not a video game. It is an escape game experience set in the world of Assassin’s Creed Origins in virtual reality.
You will experience a larger-than-life adventure as if you were there, in 1928, in the gigantic pyramid of Nebka. Never alone, as part of a team (of 2 or 4), you become the hero and experience in total safety situations that would be far too dangerous or just impossible to live in real life.
Developed by Ubisoft Blue Byte, it is the next generation of social virtual reality experience.
Here at Lock and Code Taunton we have teamed up with Ubisoft to bring you the best possible Virtual Reality Escape Experiences. Using cutting edge technology you can tackle a variety of adventures all set in the Assassins Creed universe.
Welcome to the Animus.
February 1928. An expedition led by Sir Beldon Frye disappears somewhere in the Sinai Peninsula. A team of four and a dozen indigenous porters. They were looking for the Lost Pyramid of Nebka... Or more precisely "something" that should have been there. They were never seen again. Using the simulation reconstructed from their DNA memory, your team will put themselves in the shoes of the explorers. Find out what happened to the expedition. And more importantly: locate what they were looking for.
UBISOFT ESCAPE GAMES
Ubisoft Escape Games are no video games. They are larger-than-life adventures that you and your team will experience as if you were there. Never alone, as part of a team, you become the hero of the movie and experience in total safety situations that would be far too dangerous or just impossible to live in real life.
In Escape The Lost Pyramid, in 1928, lost at the bottom of the gigantic pyramid of Nebka, you have to find a lost artefact and your way out situated at the very top of the pyramid!
In Beyond Medusa’s Gate, 445 BEC, you will live an epic journey in an Aegean coastal cave looking for the lost ship of the Argonauts
VR makes me sick. Is it for me? No worries! Ubisoft Escape Games are designed to avoid motion sickness. A common trigger for motion sickness comes from bad performance or low frame rate, issues Ubisoft have accounted for when designing the game. Less than 1% of our players experience motion sickness.
I am not a gamer, is this experience for me? Yes, 100%! This is not a video game. It is an intuitive experience made for everyone, from 12 to 82. If you know how to talk, listen, walk and grab objects, you have all the skills needed to make it. The experiences are none violent and focused on cooperation between players. Excellent for families! Perfect for corporate events.
Is the game good for Team Building? It is made for teams! You cannot escape alone! You must work together, and everyone has a role to play. The key to success is to talk, listen and collaborate. And High Five when you are done!
I have the fear of heights, are these experience for me? Your feet will always touch the floor, you are 100% safe, but your brain might think otherwise ☺ Our experiences can be challenging for people with strong fear of heights! But they are also amazingly rewarding when you go through!